Regular API function

simAnnounceSceneContentChange

Description Announces a change in the scene. This is required for the undo/redo function to operate properly when performing changes via the API. Only call this function directly after a change was made through a dialog element (e.g. a checkbox was checked/unchecked) and that change was reported to the scene (e.g. with simAddSceneCustomData or simAddObjectCustomData). What this call will do is following: the whole scene will be serialized (saved) to memory as a "scene image" and compared to a previously memorized "scene image". If both images are same, then the last image is discarded, otherwise only the changes between the two images are memorized. A call to this function has no effect (and doesn't generate any error) when called during simulation or when in edit mode.
C synopsis simInt simAnnounceSceneContentChange()
C parameters
None
C return value
-1 if operation was not successful, 0 if nothing was memorized, or 1 if changes were memorized.
Lua synopsis number result=simAnnounceSceneContentChange()
Lua parameters
-
Lua return values
Same as C function

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