fileformat: set to 0. Fileformat is automatically detected
pathAndFilename: the location of the file to import.
bit0 set (1): keep identical vertices
bit1 set (2): reserced. keep at 0.
bit2 set (4): reserved. keep at 0.
bit3 set (8): do not preserve colors
bit4 set (16): tries to preserve textures.
bit5 set (32): realigns the shape's bounding box with the world.
bit7 set (128): ignore up-vector coded in fileformat.
identicalVerticeTolerance: not used. Set to 0
scalingFactor: the scaling factor to apply to the imported vertices