Regular API function

simRMLMoveToJointPositions

Description Moves (actuates) several joints at the same time using the Reflexxes Motion Library type IV. This function can only be called from child scripts running in a thread (since this is a blocking operation) and is not available from the C-API. See also simRMLMoveToPosition, and simRMLPos.
C synopsis -
C parameters -
C return value -
Lua synopsis number result,table newPos,table newVel,table newAccel,number timeLeft=simRMLMoveToJointPositions(table jointHandles,number flags,table currentVel,table currentAccel,table maxVel,table maxAccel,table maxJerk,table targetPos,table targetVel,table direction)
Lua parameters
jointHandles: handles of the joints to actuate
flags: RML flags. -1 for default flags.
currentVel: the current velocity of the joints. Can be nil in which case a velocity vector of 0 is used.
currentAccel: the current acceleration of the joints. Can be nil in which case an acceleration vector of 0 is used.
maxVel: the maximum allowed velocity of the joints
maxAccel: the maximum allowed acceleration of the joints
maxJerk: the maximum allowed jerk of the joints
targetPos: the desired target positions of the joints
targetVel: the desired velocity of the joints at the target. Can be nil in which case a velocity vector of 0 is used.
direction: the desired rotation direction for cyclic revolute joints: 0 for the shortest distance, -x for a movement towards negative values, +x for a movement towards positive values (n=(x-1) represents the number of additional turns). Can be nil or omitted, in which case a value of 0 is used for all joints.
Lua return values
result: 1 if the function call was successful
newPos: the new positions of the joints
newVel: the new velocities of the joints
newAccel: the new accelerations of the joints
timeLeft: the time left for additional calculations in current simulation time step

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