Regular API function

simRemoveParticleObject / sim.removeParticleObject

Description Removes a previously added particle object. See also sim.addParticleObject and sim.addParticleObjectItem
C synopsis simInt simRemoveParticleObject(simInt objectHandle)
C parameters
objectHandle: handle of a previously added particle object. sim_handle_all removes all particle objects from the scene
C return value
-1 if operation was not successful. In a future release, a more differentiated return value might be available
Lua synopsis number result=sim.removeParticleObject(number objectHandle)
Lua parameters
Same as C-function
Lua return values
Same as C-function

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