Description
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Clears the collision state, colors, intersections, etc. for a registered collision object. See also sim.handleCollision.
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C synopsis
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simInt simResetCollision(simInt collisionObjectHandle) |
C parameters |
collisionObjectHandle: handle of the collision object or sim_handle_all or sim_handle_all_except_explicit. (sim_handle_all will reset all registered collision objects, while sim_handle_all_except_explicit will only reset those that are not marked as "explicit handling")
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C return value
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-1 if operation was not successful. In a future release, a more differentiated return value might be available
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Lua synopsis
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number result=sim.resetCollision(number collisionObjectHandle) |
Lua parameters |
Same as C-function
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Lua return values
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Same as C-function
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