scriptHandleOrType: the handle of the script, otherwise the type of the script:
sim.scripttype_mainscript (0): the main script is the target.
sim.scripttype_childscript (1): a child script is the target. In that case, arrayNameAtScriptName should also contain the name of the object associated with the script.
sim.scripttype_customizationscript (6): a customization script is the target. In that case, arrayNameAtScriptName should also contain the name of the object associated with the script.
sim.scripttype_addonscript (2): an add-on script is the target (the add-on needs to be running). In that case, arrayNameAtScriptNameshould also contain the name of the script
variableNameAtScriptName: the name of the variable. If scriptHandleOrType is sim.scripttype_childscript, or sim.scripttype_customizationscript, then variableNameAtScriptName should also contain the name of the object associated with the script: "variableName@scriptName".
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