Cross-platform, robot simulator
Cross-Plattform and Portable

CoppeliaSim is cross-platform, and allows the creation of portable, scalable and easy maintainable content: a single portable file can contain a fully functional model (or scene), including control code.

Many programming languages, robot simulator
5 Programming Approaches

Simulator and simulations are fully customizable, with 5 programming approaches that are mutually compatible and that can even work hand-in-hand. 7 supported programming languages.

Exhaustive API, robot simulator
Powerful APIs, 7 Languages

Regular API: Python, Lua & C/C++
Remote API: C/C++, Java, JavaScript, Python, Matlab, Octave
ROS interfaces: publishers, subscribers & service calls. Extendable

Remote API, robot simulator
Remote API

Control a simulation or the simulator itself remotely (e.g. from a real robot or another PC)

Physics engines, robot simulator
Dynamics / Physics

5 physics engines (MuJoCo, Bullet Physics, ODE, Newton and Vortex Dynamics) for fast and customizable dynamics calculations, to simulate real-world physics and object interactions (collision response, grasping, etc.).

Inverse and forward kinematics, robot simulator
Inverse / Forward Kinematics

Inverse/forward kinematics calculations for any type of mechanism (branched, closed, redundant, containing nested loops, etc.). An embeddable version of the IK/FK algorithms is available.

Collision detection, robot simulator
Collision Detection

Fast interference checking between any meshe, octree, point cloud, or collection of those.

Mesh-mesh distance calculation, robot simulator
Minimum Distance Calculation

Fast and exact minimum distance calculation between any meshe (convex, concave, open, closed), octree, point cloud, or collection of those.

Soft bodies, robot simulator
Soft Bodies

CoppeliaSim supports via the MuJoCo engine soft bodies, strings, ropes, cloths, etc.

Proximity sensor simulation, robot simulator
Proximity Sensor Simulation

Powerful, realistic and exact volumetric proximity sensor simulation: performs an exact minimum distance calculation within a customizable detection volume. Operates on meshes, octrees and point clouds.

Vision sensor simulation, robot simulator
Vision Sensor Simulation

Simulation of vision sensors with many image processing options, fully customizable and extendable (e.g. via plugin).

Embedded programming, robot simulator
Building Block Concept

Anything - from sensors or actuators, to whole robotic systems - can be built within CoppeliaSim by combining basic objects and linking various functionality via embedded scripts. Every scene object can have its own embedded script attached.

Path and motion planning, robot simulator
Path / Motion Planning

Path planning / motion planning is supported in a very flexible way via the OMPL library wrapped in a plugin for CoppeliaSim.

Data recording and visualization, robot simulator
Data Recording & Visualization

A large variety of recordable data streams (including user-defined) can display time-graphs, or can be combined with each other to form x/y-graphs, or 3D curves.

Custom user interfaces, robot simulator
Custom User Interfaces

Unlimited number of fully customizable user interface elements.

Mesh edition, robot simulator
Integrated Edit Modes

Special mesh edit modes are supported (including a semi-automatic primitive shape extraction method, convex decomposition, mesh decimation, etc.)

CAD data import/export, robot simulator
Easy Data Import / Export

Many formats are supported: URDF, SDF, Collada, STL, DXF, OBJ, glTF, etc.

RRS-1 and Reflexxes motion library, robot simulator
RRS Interface & Motion Library

The RRS-1 interface specifications are fully implemented, the Reflexxes Motion Library and the Ruckig Online Trajectory Generator are fully supported.

Scene hierarchy, robot simulator
Full-Featured Scene Hierarchy

The scene composition is intuitively visualized in a scene hierarchy view, indicating object names, types, associated control scripts, loop closures, selection and visibility states, warnings, etc.

Model browser, robot simulator
Convenient Model Browser

The integrated model browser supports drag-and-drop operations (also during simulation!) for convenient scene composition. The available model library, updated at each release, can be easily extended by the user.

User interaction, robot simulator
Full Interaction

Full interaction also during simulations: models, together with their associated behavior (i.e. scripts) can be shifted, rotated, copy/pasted, scaled, erased, etc. without having to adjust any code.

Educational version, robot simulator
Free Education License

Educational entities (hobbyists, students, teachers, professors, schools and Universities) can use CoppeliaSim Edu for free. The source code of all elements is available. Refer to the licensing page for details.

Player version, robot simulator
Free Player Version

A free CoppeliaSim player version is available, and allows running and interacting with CoppeliaSim simulations.

Many features, robot simulator
Many More Features

e.g. three.js browser-based viewer, multilevel undo/redo, movie recorder, simulation of paint or welding seams, OC trees, point clouds, exhaustive documentation, etc.