Point clouds

A point cloud is an object that acts as an OC tree based container of points:

[Point cloud]


Point clouds are collidable, measurable and detectable objects. This means that point clouds:

  • can be used in collision detections with other collidable objects that are volume based, such as OC trees.
  • can be used in minimum distance calculations with other measurable objects.
  • can be detected by proximity sensors.
  • Point clouds can be added to the scene with [Menu bar --> Add --> Point cloud], and edited via the point cloud properties.

    The point cloud calculations (i.e. collision, distance and proximity sensor calculations) available in CoppeliaSim are also available as stand-alone routines via the Coppelia geometric routines.


    Recommended topics

  • Coppelia geometric routines
  • Related API functions
  • Point cloud properties