simCreateOctree

Creates an empty OC tree

C++ synopsis

int simCreateOctree(double voxelSize, int options, double pointSize, void* reserved)

Arguments

  • voxelSize: size of the voxels
  • options: bit-coded:
    • bit0 set (1): voxels have random colors
    • bit1 set (2): show OC tree structure
    • bit2 set (4): show points instead of voxels
    • bit3 set (8): reserved. keep unset
    • bit4 set (16): color is emissive
  • pointSize: the size of the points in pixels, when voxels are rendered with points
  • reserved: reserved for future extensions. Set to nullptr

Return

  • -1 if operation was not successful, otherwise the handle of the OC tree


See also: