simIsHandle

Checks whether a general object handle is still valid. When a general object is destroyed (e.g. programmatically or via the user interface), then its related handle is not valid anymore and will trigger an error when used. Use this function to avoid triggering an error

C++ synopsis

int simIsHandle(int objectHandle, int reserved = -1)

Arguments

  • objectHandle: handle of the object
  • reserved: set to -1

Return

  • -1 if operation was not successful, 0 if the handle is not valid anymore, or 1 if the handle is still valid.


See also: