Description
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Deprecated. See sim.destroyCollection instead. |
C/C++ synopsis
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int simRemoveCollection(int collectionHandle)
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C/C++ parameters |
collectionHandle: handle of the collection to remove. sim.handle_all removes all collections from the scene
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C/C++ return value
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-1 if operation was not successful
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Lua synopsis
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sim.removeCollection(int collectionHandle)
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Lua parameters |
Similar to the C-function counterpart
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Lua return values
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