sim.saveScene

Saves a scene. Any existing file with same name will be overwritten

Synopsis

bytes buffer = sim.saveScene(string filename = None) buffer buffer = sim.saveScene(string filename = nil)

Arguments

  • filename: scene filename. The filename extension is required. With None/nil, a buffer representing the serialized scene is returned

Return values

  • buffer: if filename is None/nil, a buffer representing the serialized scene


See also: