simWriteCustomDataBlockAdds or removes custom data to be stored and saved together with an object, or the scene. If the tag name ends with the string "@tmp", then the data is not saved during a scene or model save operation. The data can also be saved globally for the application (for the current CoppeliaSim session). If the data is attached to an object, then the sysCall_data callback function is called asynchronously for the child- or customization script attached to that object C++ synopsisint simWriteCustomDataBlock(int objectHandle, const char* tagName, const char* data, int dataSize)
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