simAlignShapeBB

Reorients the bounding box of a shape, while keeping the shape frame in place. The shape's inertia properties are unaffected

C++ synopsis

int simAlignShapeBB(int shapeHandle, const double* pose)

Arguments

  • shapeHandle: handle of the shape
  • pose: pose describing the new orientation of the shape's bounding box. The pose is expressed as [x y z qx qy qz qw]. A nullptr pose, or a pose containing only zeros will align the bounding box with the mesh's natural bounding box

Return

  • -1 if operation was not successful. 0 if the bounding box could not be reoriented (the bounding box of primitive shapes cannot be reoriented), otherwise 1.


See also: